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Fix assets are not compiled on startup in production mode with Propshaft 1.3.0 (#43396).
Patch by Takashi Kato (user:tohosaku) and Takenori TAKAKI (user:takenory). git-svn-id: https://svn.redmine.org/redmine/trunk@24132 e93f8b46-1217-0410-a6f0-8f06a7374b81
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@ -120,11 +120,8 @@ Mime::SET << 'api'
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module Propshaft
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Assembly.prepend(Module.new do
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def initialize(config)
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super
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if Rails.application.config.assets.redmine_detect_update && (!config.manifest_path.exist? || manifest_outdated?)
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processor.process
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end
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def needs_precompile?
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!config.manifest_path.exist? || manifest_outdated?
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end
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def manifest_outdated?
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@ -116,4 +116,11 @@ Rails.application.config.to_prepare do
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end
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end
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# Automatically execute asset precompilation on startup in case of changes have been detected in assets
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Rails.application.config.after_initialize do |app|
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if app.config.assets.redmine_detect_update && app.assets.needs_precompile?
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app.assets.processor.process
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end
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end
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Rails.application.deprecators[:redmine] = ActiveSupport::Deprecation.new('7.0', 'Redmine')
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